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| argparse.h |
| Command-line argument parser for C++.
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| array.h |
| Header file for the b8array class.
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| bgprint.h |
| Header file for the bgprint library.
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| bin.h |
| Module for managing binary data with named registrations.
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| clipboard.h |
| Header file for the clipboard library.
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| cobj.h |
| Header file for managing dynamic creation and destruction of objects in a game.
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| cstr.h |
| Module for managing fixed-size strings.
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| esc_decoder.h |
| Module for decoding and handling ANSI escape sequences.
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| fcast.h |
| Module for performing forced type casts between different data types.
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| fixed.h |
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| fontdata.h |
| Module for loading and displaying font data using the Picture Processing Unit (PPU).
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| fxmath.h |
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| handle.h |
| Module for managing pointers using handles.
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| hif_decoder.h |
| Module for decoding and managing HIF events in the BEEP-8 system.
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| huffman.h |
| Module for Huffman encoding and decoding.
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| mt.h |
| Header file for the Mersenne Twister random number generator.
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| nesctrl.h |
| NES controller emulation module for touch screen devices.
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| pad.h |
| This module provides classes and functions for managing gamepad input.
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| pico8.h |
| PICO-8-like API definitions for C/C++ in the BEEP-8 environment.
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| pipe.h |
| Module for data pipeline processing using pipes.
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| rle.h |
| Header file for the RLE (Run-Length Encoding) compression and decompression module.
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| shell.h |
| This module provides a simple command line interface (CLI) for running specific commands within a program.
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| sound.h |
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| sprprint.h |
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| sublibc.h |
| Utility functions for memory management and string operations.
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| submath.h |
| Provides mathematical functions and utilities, primarily focused on fixed-point arithmetic.
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| tokenizer.h |
| Header file for the tokenizer module.
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| tostr.h |
| Utility functions for converting various data types to std::string.
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| trace.h |
| Debug tracing macros for logging and monitoring program execution.
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| zpack.h |
| Header file for ZPack compression and decompression classes.
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