BEEP-8 Helper Lib 1.0.0
|
Represents a triangle in 2D space using three points. More...
#include <submath.h>
Public Member Functions | |
Poly ()=default | |
Default constructor. | |
Poly (fx8 x0, fx8 y0, fx8 x1, fx8 y1, fx8 x2, fx8 y2) | |
Public Attributes | |
Vec | pos0 |
The first vertex of the triangle. | |
Vec | pos1 |
The second vertex of the triangle. | |
Vec | pos2 |
The third vertex of the triangle. | |
Represents a triangle in 2D space using three points.
The Poly
structure defines a triangle with three vertices, pos0
, pos1
, and pos2
, each represented by a vec
structure. This structure can be used to define and manipulate triangles in 2D graphics applications.